Bsnes is an emulator made from scratch that allows you to perform the same operations as any other, similar program: change the keys associated with controls, change video properties and game speed, etc. Bsnes has been developed for accuracy over speed. It uses a cycle exact hardware emulation, along the lines of that used by Nestopia, and it does not use any special hacks to improve emulation performance at the expense of accuracy. The net result is without question the most system heavy emulator ever to be released on this web site. Full frame rate in bsnes will require a G5 running at a minimum speed of 2.3GHz. As such, it is with considerable reluctance that I have decided to make bsnes require the presence of a G5 chip to run. I know if I do not do this then the many who do not read documentation will contact me to whine about performance, or more likely rant about my inadequacy on review sites. Testing on the fastest production G4 system out there has shown that the emulator can just about scrape full speed but only rendering one frame in four, so you're not missing much. (Performance gain from frame skipping in bsnes is relatively speaking negligible). The Mac version of bsnes should be available in the next few days. For more about the emulator, and a handful of screenshots from the Mac version, check out the links below. I created an account specifically to say how this is the most fire trucking retarded thing I've ever heard of. It's even more retarded that the system requirements for such a niche gamergeek/programmergeek product would qualify as 'news' on one of the top mac game sites. Those system reqs are higher than Doom 3, and it's an snes emulator. Maybe they could work just a tiny bit on optimizing that code? This should explain things a bit for those that don't know why it's being made: On a second note why does IMG only cover emulators made by Bannister (or the occasional MacMame update)? The others aren't worthy of your time? See news none of those are ever reported on at IMG (well ScummVM gets mentioned every 2-3 updates). I created an account specifically to say how this is the most fire trucking retarded thing I've ever heard of. It's even more retarded that the system requirements for such a niche gamergeek/programmergeek product would qualify as 'news' on one of the top mac game sites. Those system reqs are higher than Doom 3, and it's an snes emulator. Maybe they could work just a tiny bit on optimizing that code? Thank you for revealing that you either have trouble reading, comprehending, or perhaps both. Either way since you obviously don't know what's going on it's in your best interest to just ignore it. I mean it's not like you're in any way harmed by someone working on software you obviously don't want. As to later discussions, it would be nice is IMG covered more emulation news in general though I guess it's less of a priority since there are sites dedicated to emulation in general on a Mac. No seriously, someone explain to me why you would truly want cycle exact emulation of a super nintendo that requires a multi-thousand dollar machine to achieve? Why not just buy a super nintendo if you're that concerned about totally accurate emulation? And I'd appreciate not being talked down to just because I call bullpopsnizzle on spending half a decade working on an SNES emulator that won't work on anything but the highest end macintosh. Do i need driver for xbox controller on mac. What a waste of time and energy. Snes9x and zSNES are both very fast but also take hacks and shortcuts where ever they can for a speed boost. This works with most games but not all. There are other places that can be improved as well, especially in the sound hardware which snes9x is still fairly inaccurate with at times. Again though, no one's stopping from working on snes9x. (In fact I believe the bsnes author works with people on both the snes9x and zsnes teams as is!) If you don't want to use it because you think it's pointless, fine who cares? That's no excuse to insult the authors for doing what they're interested in doing.
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